SoftBasicSpliceByteArray 方法 |
命名空间: HslCommunication.BasicFramework
byte[] b1 = new byte[] { 0x13, 0xA6, 0x15, 0x85 }; byte[] b2 = new byte[] { 0x5B, 0x05, 0x12 }; byte[] b3 = new byte[] { 0x5B, 0x15, 0x13 }; // 支持任意多个数组,如果传入为null,则不拼接该数组 byte[] buffer = SoftBasic.SpliceByteArray( b1, b2, b3 ); // buffer 的值就是 new byte[] { 0x13, 0xA6, 0x15, 0x85, 0x5B, 0x05, 0x12, 0x5B, 0x15, 0x13 };