ShineInLightSourceController 属性 |
ShineInLightSourceController 类型公开以下成员。
名称 | 说明 | |
---|---|---|
BaudRate |
当前连接串口信息的波特率 (继承自 SerialBase。)Baud rate of current connection serial port information | |
CommunicationPipe | (继承自 SerialBase。) | |
ConnectionId |
当前连接的唯一ID号,默认为长度20的guid码加随机数组成,方便列表管理,也可以自己指定 (继承自 BinaryCommunication。)The unique ID number of the current connection. The default is a 20-digit guid code plus a random number. | |
IsClearCacheBeforeRead |
是否在发送数据前清空缓冲数据,默认是false (继承自 SerialBase。)Whether to empty the buffer before sending data, the default is false | |
LogNet |
组件的日志工具,支持日志记录,只要实例化后,当前网络的基本信息,就以DEBUG等级进行输出 (继承自 BinaryCommunication。)The component's logging tool supports logging. As long as the instantiation of the basic network information, the output will be output at DEBUG | |
PortName |
当前连接串口信息的端口号名称 (继承自 SerialBase。)The port name of the current connection serial port information | |
ReceiveEmptyDataCount |
获取或设置连续接收空的数据次数,在数据接收完成时有效,每个单位消耗的时间为SleepTime。 (继承自 SerialBase。)Obtain or set the number of consecutive times to receive empty data, which is valid when the data is received, and the time consumed by each unit is SleepTime | |
ReceiveTimeOut |
获取或设置接收服务器反馈的时间,如果为负数,则不接收反馈 (继承自 BinaryCommunication。)Gets or sets the time to receive server feedback, and if it is a negative number, does not receive feedback | |
RtsEnable |
获取或设置一个值,该值指示在串行通信中是否启用请求发送 (RTS) 信号。 (继承自 SerialBase。)Gets or sets a value indicating whether the request sending (RTS) signal is enabled in serial communication. | |
SendBeforeHex |
获取或设置在发送通信报文前追加发送的字节信息,HEX格式,通常用于lora组网时,需要携带 00 00 00 02 四个字节的站地址功能。 (继承自 BinaryCommunication。)Obtain or set the byte information sent before sending communication packets, HEX format, usually used for LORA networking, you need to carry 00 00 00 02 four-byte station address function. | |
SleepTime |
获取或设置在正式接收对方返回数据前的时候,需要休息的时间,当设置为0的时候,不需要休息。 (继承自 BinaryCommunication。)Get or set the time required to rest before officially receiving the data from the other party. When it is set to 0, no rest is required. |